Tron Evolution is a third-person action-platforming game developed by Propaganda Interactive and published by Disney Interactive to tie-in to the release of the movie Tron: Legacy. The game bridges the story gap between the 1982 film and the 2010 sequel, making it an important part of the Tron timeline. But is Tron Evolution another mediocre movie game, or a fun action-platformer that can stand on its own? Without further ado, I will begin my review.
Story: Tron: Evolution begins shortly after the 1982 film, opening up with a video log of Sam Flynn talking about the discovery of the Isomorphic Algorithms, ISOs. Flynn claims the ISOs came in to existence without being created; and, unlike other programs in The Grid, have free will. When a deadly, widespread virus breaks out in The Grid, CLU (a program created by Sam Flynn to make The Grid a perfect world) blames the disaster on the ISOs. The player controls a system security program called “Anon” who starts following the suspicious Quorra character through the Grid. Anon soon teams up with Quorra to fight the virus and stop CLU in his quest to eliminate the ISOs. The story is just under ten hours in length, and brilliantly ties the 1982 and 2010 movies together. It also goes into detail about a lot of the mythology and back story that wasn’t fully explained in Tron: Legacy. Tron: Evolutions story is a crucial part of the Tron canon, and should be played through for anyone who enjoyed Tron: Legacy's story.
Story: 9/10
Gameplay: Tron: Evolution is an interesting mix of Parkour-style platforming and hack-and-slash combat. There is also an RPG-inspired level-up system that allows the player to upgrade their character. What makes this system unique is that experience points may be gained in either singleplayer or multiplayer modes, making level grinding much more enjoyable. This is a unique and brilliant addition to the action-RPG genre that is missing from many mainstream titles. At one point in the single player experience, the player can even opt to play that segment online to progress through the games story. The combat system has a lot of things going for it; there is a good variety of enemies throughout the game, and four different attack discs to use on different enemies. The platforming is very well implemented as well. The level design is unique and straightforward, although some elements of the game can get repetitive at times. The game takes the odd break from combat and platforming with a few minor puzzles to slow things down. Naturally, Tron: Evolution works vehicles into the mix. At several points throughout the game, the player uses the famous Tron Light Bike and even gets a few opportunities to use the powerful Light Tank. The vehicles feel very organic in the game; they control beautifully and don’t feel tacked on at all. The Light Bike has some collision detection issues, but the vehicle mechanics feel very polished otherwise. While Tron: Evolution has promising gameplay and some great ideas, there are a few flaws in the combat system and platforming that cannot be overlooked. For starters, the platforming is completely unpredictable. At times, the game is generous in the way it allows the player to make minor mistakes; but at other times it’s brutally unforgiving, and demands complete accuracy. On a similar note, switches that trigger important events in the game are often finicky, forcing the player to try activating them a number of times before being successful. There is also a lot of frustrating level design and unclear hints toward the end of the game. As for combat system issues, the enemy health is inconsistent. Sometimes enemies will be derezzed after four hits, and other times the same type of enemy won’t take any damage after several dozen attacks. Boss battles are extremely slow and repetitive, although they do have a generous amount of checkpoints. The character upgrading system is not perfect either. While experience points and level ups are distributed well, the actual upgrades they unlock aren’t all that helpful. After a couple of health increments and an upgrade to the Statis disc, the remaining options include such trivial attributes as extra loadouts for online multiplayer and upgrades to discs that the player rarely even gets a chance to use. Having said all that, the gameplay in Tron: Evolution is certainly a step up from most movie tie-in video games; keeping things fresh with well-placed gameplay variations such as boss battles and vehicles. The combat should appeal to fans of hack-and-slash action adventures, and is well designed for the most part. The platforming elements range from fun and thoughtfully designed to frustrating and unreliable. Online Multiplayer is one of the better parts of Tron: Evolution, as it is well integrated into the single player experience. The multiplayer mode includes the standard features; voice chat, friend invites, lobbys, etc. And yes, there is a light bike mode. The story mode can easily be beaten in less than eight hours, but there are enough hidden items and unlockables to satisfy hardcore gamers. Overall, Tron: Evolution has some great ideas in the gameplay department; but they are ultimately corrupted by finicky platforming, repetitive boss battles, and a poor selection of upgrades. At times, the game is a noteworthy addition to the action-adventure genre, but at other times it has just as many issues as any other movie tie-in game. Tron: Evolutions gameplay is acceptable.
Gameplay: 6/10
Graphics: Much like the gameplay, Graphics in Tron: Evolution will generate mixed opinions. The in-game graphics are very good. The attacks look great, the environments are beautifully rendered, and the game maintains a steady framerate. The game even tries to recreate some of the more impressive visual effects from the movie. While they aren’t the same spectacle they were in Tron: Legacy, Tron: Evolution does a good job of emulating the movies visuals. Ironically, the cutscenes are where the graphics fail to measure up. A lot of the character models look flat-out hideous, as if they were scanned from action figures that had survived military weapons testing. The curious part is that other character models actually look pretty good. It’s a strange mix of mediocrity and quality that is just as unstable as the gameplay. While some of the character models are laughably bad, the game has great in-game graphics that draw the player in to The Grid. Overall, Tron: Evolution has great graphics.
Graphics: 8/10
Sound: Sound is, without a doubt, the area in which Tron: Evolution is most successful. The game borrows a couple of Daft Punks musical tracks from the movie, however most of the music in the game is original. Having said that, the music in Tron: Evolution has the same energetic and retro feeling as the music from Tron: Legacy. The music complements the visuals and perfectly suits the overall atmosphere of the game. The sound effects fit right in to the world of Tron, and further define the games charm. The voice acting is all done with the original movie cast, including Olivia Wilde and Bruce Boxleitner. Every character in the game sounds just like they do in the movie. Overall, Tron: Evolution has an excellent soundtrack, flawless voice acting and great sound effects. Truly impressive.
Sound: 9.5/10
Overall: Overall, Tron: Evolution is excellent as a tie-in to the new movie, but has limited appeal as a stand-alone action game; thus making it very difficult to recommend for the gameplay alone. The game is completely inconsistent; certain areas of it work exceptionally well, and other parts seem to have been completely overlooked during development. It’s difficult to give the game a final score, but the bottom line is that I highly recommend it to anyone who enjoyed Tron: Legacy's plot; as this game offers crucial backstory and important character development not explored in the movie. To people who aren’t fans of Tron, stay away from Tron: Evolution.
Overall: 6.5/10